Throw some bait to group everyone together, and then blast away at the alpha. Gzarfyn fast travel in the Landing Site biome. Nuke It: Kill four creatures with a single Alpha Pufferbird detonation - I like to do this at the Cliffs of Mt.The earliest you’ll encounter a Pikemander is across from the Meteor Crater fast travel, as part of the quest for picking up your first alien alloy. Two of them can be always found in that valley region at the beginning of the game, immediately after exciting the snow/ice area. Baboushka: These little dudes are kind of shy, so don’t fire around them before you get a sample.They’re the cute guys that are everywhere in Journey to the Savage Planet. Pufferbird: You won’t have trouble finding Pufferbirds.Most creatures won’t mind, but some of the predators will take exception to your presence. Live samples: Gather live samples from Pufferbird, Baboushka, and Pikemander - This requires getting up close to a creatures and sticking them with the live sampler tool.Without further ado, here are tips for the entirety of the “For Science!” sidequest. After that, some challenges will require you to reach certain story-progression points so that you’ll have the necessary tools to complete them. Note that these are only available after reaching the second biome and crafting the live sampler tool. That’s why we’ve put together a guide to get you through all the science experiment challenges as painlessly as possible. These science experiments are the key to unlocking better gun damage, faster reloads, additional jumps (up to a quad-jump!), and more. They’re important for unlocking new tiers of upgrades and abilities. Don’t complete them just to be a good employee, though.
#Journey to the savage planet pikemander location series#
There’s a whole series of vital side-challenges that ask you to conduct some experiments - mostly combat-related feats - and report back to Kindred Aerospace, the mega-corp that’s bankrolling this whole venture. The reason we’re here, canonically at least, is in the name of science. Maybe it’s more alien goo for upgrading life and stamina, maybe it’s an alien orb for unlocking new abilities. Nearly every inch of this strange and fascinating world tugs you in a different direction, begging you to find whatever it’s hiding.
Journey to the Savage Planet will never leave you wanting for things to do.